Waypoint

It is a component for setting the passage point of the movement route.

How to create

+ button in Hierarchy window

  • Right-click on the Hierarchy or click the + button.
  • Select “Arbor > Waypoint” from the menu.

Inspector window “Add Component” button

  • Select the GameObject you want to add.
  • Click the “Add Component” button in the Inspector.
  • From the Component selection window, select “Arbor > Navigation > Waypoint”.

Setting method

  • Create GameObjects in advance for the number of passing points of the movement route.
  • Click the + button in the Points list.
  • Set the Transform of the passing point to the added element.
  • Add all the passing points of the movement route.

This is a setting example. Four passing points are set.