MovingEntityNavMeshAgent

A component that handles objects that are moved by the NavMeshAgent.
It is mainly used to predict the destination of the object referenced by the AgentController.

  • Select the GameObject you want to add.
  • Click the “Add Component” button in the Inspector.
  • From the Component selection window, select “Arbor > Navigation > MovingEntityNavMeshAgent”.

Must be added to the same GameObject as the NavMeshAgent component.
If the added GameObject does not have NavMeshAgent, it will be added automatically.