MovingEntityNavMeshAgent
A component that handles objects that are moved by the NavMeshAgent.
It is mainly used to predict the destination of the object referenced by the AgentController.
- Select the GameObject you want to add.
- Click the “Add Component” button in the Inspector.
- From the Component selection window, select “Arbor > Navigation > MovingEntityNavMeshAgent”.

Must be added to the same GameObject as the NavMeshAgent component.
If the added GameObject does not have NavMeshAgent, it will be added automatically.