OffMeshLinkSettings

Set the method for the AgentController to traverse OffMeshLink(or NavMeshLink).

OffMeshLinkSettings

Properties

Property Name Description
Traverse Data Setting how to traverse OffMeshLink
Field NameDescription
ParameterBool type parameter to be True during traverse
Angular SpeedThe speed of rotation in the traverse direction
Jump HeightHeight to jump
If 0 is specified, it moves linearly.
Min SpeedMinimum movement speed. Use the faster one compared to NavMeshAgent.speed.
Start WaitWaiting setting from turning around to starting traversing.
Field NameDescription
TypeHow to wait
None
Don't wait.
Time
Wait for the passage of time
Animation Event
Wait for the Animation Event.
Set AnimationTriggerEventReceiver in the same GameObject as the Animator component, and call AnimationTriggerEventReceiver.Trigger in AnimationEvent to end the wait.
TimeWait time (used when type is set to WaitType.Time)
Event NameThe name of the Animation Event
Set the same name as the argument string of the Trigger method to be called.
End WaitWaiting setting from the end of traversal to the switch to move to the NavMesh.
Field NameDescription
TypeHow to wait
None
Don't wait.
Time
Wait for the passage of time
Animation Event
Wait for the Animation Event.
Set AnimationTriggerEventReceiver in the same GameObject as the Animator component, and call AnimationTriggerEventReceiver.Trigger in AnimationEvent to end the wait.
TimeWait time (used when type is set to WaitType.Time)
Event NameThe name of the Animation Event
Set the same name as the argument string of the Trigger method to be called.