Random movement within a radius centered on a specified position.
|Agent Controller||AgentController you want to control.|
|Stop On State End||Whether to stop when leaving the state.|
|Clear Velocity On Stop||Whether to clear velocity when stopping|
|Update Type||Agent update type.
|Time Type||Interval time type.
|Interval||Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done)
The interval after arrival for AgentUpdateType.Done.
|Speed||Speed to move|
|Check Raycast||Set whether to perform correction by raycast
If set to true, if there is a wall between the destination and the destination, move to the front of the wall without detouring.
|Stopping Distance||Distance to stop|
|Center Type||Center type of movement range
|Center Transform||Specifying the center transform (CenterType is Transform only)|
|Center Position||Specify the center (CenterType is Custom only)|
|Done||State transition at the time of movement completion
Transition Method : OnStateUpdate
|Cant Move||State transition when the destination cannot be found and cannot be moved.
Transition method: OnStateUpdate