Move the Agent to hide from the Target.
|Agent Controller||AgentController you want to control.|
|Stop On State End||Whether to stop when leaving the state.|
|Clear Velocity On Stop||Whether to clear velocity when stopping|
|Update Type||Agent update type.
|Time Type||Interval time type.
|Interval||Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done)
The interval after arrival for AgentUpdateType.Done.
|Speed||Speed to move|
|Obstacle Target Flags||Set which obstacle type to hide|
|Obstacle Search Flags||Set the obstacle search method
|Obstacle Layer||Obstacle layer|
|Min Distance To Target||Minimum distance to the target. Obstacles closer than this distance are excluded from potential hiding places.|
|Target||Transform of the object you want to hide|
|Done||State transition at the time of movement completion
Transition Method : OnStateUpdate
|Cant Move||State transition when the destination cannot be found and cannot be moved.
Transition method: OnStateUpdate