Transition

Class Name Description
AnimatorStateTransition Transit by referring to the state of Animator.
BackToStartState Back to the start state.
CalculatorTransition It will transition by the calculation result
DistanceTransition It will transition the state by the distance between the target of GameObject.
ExistsGameObjectTransition GameObject is I will transition on whether exists.
GoToTransition It will transition to force the state.
OnGraphStopTransition Transition when graph stops. If you want to perform termination processing, add it to the resident state and perform termination processing at the transition destination.
ParameterTransition It determines the value of Parameter and makes a transition.
RandomTransition Transit randomly.
TimeTransition It will transition the state after the lapse of time.
TriggerTransition It will transition the state when the trigger has been sent.

Collision

Class Name Description
OnCollisionEnterTransition It will transition the state when the OnCollisionEnter is called.
OnCollisionExitTransition It will transition the state when the OnCollisionExit is called.
OnCollisionStayTransition It will transition the state when the OnCollisionStay is called.
OnControllerColliderHitTransition It will transition the state when the OnControllerColliderHit is called.
OnTriggerEnterTransition It will transition the state when the OnTriggerEnter is called.
OnTriggerExitTransition It will transition the state when the OnTriggerExit is called.
OnTriggerStayTransition It will transition the state when the OnTriggerStay is called.

Collision2D

Class Name Description
OnCollisionEnter2DTransition It will transition the state when the OnCollisionEnter2D is called.
OnCollisionExit2DTransition It will transition the state when the OnCollisionExit2D is called.
OnCollisionStay2DTransition It will transition the state when the OnCollisionStay2D is called.
OnTriggerEnter2DTransition It will transition the state when the OnTriggerEnter2D is called.
OnTriggerExit2DTransition It will transition the state when the OnTriggerExit2D is called.
OnTriggerStay2DTransition It will transition the state when the OnTriggerStay2D is called.

EventSystems

Class Name Description
OnPointerClickTransition It will transition the state when the OnPointerClick is called.
OnPointerDownTransition It will transition the state when the OnPointerDown is called.
OnPointerEnterTransition It will transition the state when the OnPointerEnter is called.
OnPointerExitTransition It will transition the state when the OnPointerExit is called.
OnPointerUpTransition It will transition the state when the OnPointerUp is called.

Input

Class Name Description
AnyKeyDownTransition It will transition the state when any key is pressed.
AnyKeyTransition It will transition the state on whether any key is pressed.
ButtonDownTransition It will transition the state when the button is pressed.
ButtonTransition It will transition the state on whether Button is pressed.
ButtonUpTransition It will transition the state when the button is released.
KeyDownTransition It will transition the state when a key is pressed.
KeyTransition It will transition the state on whether is Key pressed.
KeyUpTransition It will transition the state on whether is Key released.
MouseButtonDownTransition It will transition the state when the mouse button is pressed.
MouseButtonTransition It will transition the state on whether the mouse button is pressed.
MouseButtonUpTransition It will transition the state when the mouse button is released.
OnMouseDownTransition It will transition the state when the OnMouseDown is called.
OnMouseDragTransition It will transition the state when the OnMouseDrag is called.
OnMouseEnterTransition It will transition the state when the OnMouseEnter is called.
OnMouseExitTransition It will transition the state when the OnMouseExit is called.
OnMouseOverTransition It will transition the state when the OnMouseOver is called.
OnMouseUpAsButtonTransition It will transition the state when the OnMouseUpAdButton is called.
OnMouseUpTransition It will transition the state when the OnMouseUp is called.

Physics

Class Name Description
RaycastTransition It will transition by Ray cast.

Physics2D

Class Name Description
Raycast2DTransition It will transition by 2D of Ray cast.

UI

Class Name Description
UIButtonTransition Click the button to make a transition.
UISliderTransition It will transition by the value of the slider.
UIToggleTransition It will transition by the toggle.