SubBehaviourTreeReference

Play external BehaviourTree as a child graph.

SubBehaviourTreeReference

Properties

Property Name Description
External BT Reference external FSM
Use Directly In Scene A flag that directly uses BehaviourTree in the scene.
When this flag is set to true, the BehaviourTree specified by ExternalBT is used as a child BehaviourTree unless it is in the scene and playing.
If false, use Instantiate as a child object.
Use Pool Flag to instantiate using ObjectPool.
Argument List Arguments of the graph
  • Create from the + button by selecting a parameter or specifying a parameter name.
  • Select the parameter and delete it by clicking the - button.