Wander the Agent
|Agent Controller||AgentController you want to control.|
|Stop On State End||Whether to stop when leaving the state.|
|Clear Velocity On Stop||Whether to clear velocity when stopping|
|Update Type||Agent update type.
|Time Type||Interval time type.
|Interval||Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done)
The interval after arrival for AgentUpdateType.Done.
|Speed||Speed to move|
|Radius||The wandering radius.|
|Distance||The wandering distance.|
|Jitter||The maximum value of random displacement that determines the destination.|
|Stopping Distance||Distance to stop|
|Done||State transition at the time of movement completion
Transition Method : OnStateUpdate
|Cant Move||State transition when the destination cannot be found and cannot be moved.
Transition method: OnStateUpdate
The destination of the wandering is the point on the Radius circle centered on the agent's forward distance
Where on the circle is randomly displaced by Jitter.