AddForceRigidbody2D

We will apply a force to Rigidbody2D.

AddForceRigidbody2D

Properties

Property Name Description
Target Rigidbody2D of interest.
Execute Method Flags The method to execute
Enter
Execute with the method entered in the node.
Update
Execute with node update method.
Late Update
Execute at LateUpdate.
Leave
Execute when leaving a node.
Fixed Update
Execute with FixedUpdate method.
Direction Type Direction type
Vector
Vector
Euler Angle
Euler angle
Angle Angle with reference to the upward direction.
Direction Direction.
Power Force applied.
Force Mode Option for how to apply a force.
SeeForceMode2Dfor details.
Space Space to apply force.
If Space.Self is specified,Rigidbody2D.AddRelativeForceis used.