Transform

Class Name Description
Transform.EulerAngles The rotation as Euler angles in degrees.
Transform.Forward The blue axis of the transform in world space.
Transform.Get Gets the Transform attached to GameObject.
Transform.InverseTransformDirection Transforms a direction from world space to local space.
Transform.InverseTransformPoint Transforms Point from world space to local space.
Transform.InverseTransformVector Transforms a Vector from world space to local space.
Transform.LocalEulerAngles The rotation as Euler angles in degrees relative to the parent transform's rotation.
Transform.LocalPosition Position of the transform relative to the parent transform.
Transform.LocalRotation The rotation of the transform relative to the parent transform's rotation.
Transform.LocalScale The scale of the transform relative to the parent.
Transform.LossyScale The global scale of the object
Transform.Parent The parent of the transform.
Transform.Position The position of the transform in world space.
Transform.Right The red axis of the transform in world space.
Transform.Root Gets the topmost transform in the hierarchy.
Transform.Rotation The rotation of the transform in world space stored as a Quaternion.
Transform.TransformDirection Transforms Direction from local space to world space.
Transform.TransformPoint Transforms Point from local space to world space.
Transform.TransformVector Transforms Vector from local space to world space.
Transform.Up The green axis of the transform in world space.