GameObjectListParameterReference

Class in Arbor / Inherits from: ParameterReferenceBase<System.Collections.Generic.IList<UnityEngine.GameObject>>

Reference GameObjectList parameters.

Field Name Description
id ID.
name Paramenter name.
Property Name Description
constantContainer Container specifying a constant
container Is stored to that container.
overrideConstraint override ClassConstraintInfo
parameter Get the parameters. null if it does not exist.
referenceType Returns the Type to be referenced.
type Reference type of ParameterContainer
value Value of the parameter
Method Name Description
Disconnect Disconnect the data slot.
GetConstraint Return information on type constraints.
GetConstraintAttributes Gets the attribute that constrains the type of parameter.
GetDefault Get the default value. Used when the parameter is unreferenced.