AddBehaviourMenu |
Attribute that specifies the name of at AddBehaviour menu. |
AddCalculatorMenu |
Attribute that specifies the name of at AddBehaviour menu. |
AddVariableMenu |
AAttribute that specifies the path in ParameterContainer's parameter addition menu. |
AnimatorParameterNameAttribute |
An attribute that specifies the parameter name setting for AnimatorName. |
BehaviourHelp |
Attribute that specifies the URL to be displayed from the Help button of StateBehaviour. |
BehaviourTitle |
Attribute that specifies the title to display the StateBehaviour. |
BuiltInBehaviour |
Attributes that define the built-in Behaviour. Arbor used internally. |
BuiltInCalculator |
Attributes that define the built-in Calculator. Arbor used internally. |
BuiltInComponent |
Attributes that define the built-in Component. Arbor used internally. |
CalculatorHelp |
Attribute that specifies the URL to be displayed from the Help button of Calculator. |
CalculatorTitle |
Attribute that specifies the title to display the StateBehaviour. |
ClassAssetObjectAttribute |
Attribute to restrict to classes inherited from UnityEngine.Object(asset) for fields. |
ClassComponentAttribute |
Attribute to restrict to classes inherited from UnityEngine.Component for fields. |
ClassEnumFieldConstraint |
Attribute to restrict to enum types only for fields. |
ClassEnumFlagsConstraint |
Attribute to restrict to enum types (With System.FlagsAttribute) only for fields. |
ClassExtendsAttribute |
Attribute to restrict to classes inherited from the type specified for the field. |
ClassGenericArgumentAttribute |
Attribute to restrict to field only for types specified as generic arguments. |
ClassGenericArgumentListAttribute |
An attribute that restricts a field to only IList<T> whose elements are of the type specified in the generic argument. |
ClassNotNodeBehaviourAttribute |
An attribute that restricts the field to only classes that inherit from other than NodeBehaviour. |
ClassNotStaticConstraint |
Attributes that restrict fields other than static classes. |
ClassNotUnityObjectAttribute |
An attribute that restricts the field to only types that are not inherited from UnityEngine.Object. |
ClassScriptableObjectAttribute |
Attribute to restrict to classes inherited from UnityEngine.ScriptableObject for fields. |
ClassTypeConstraintAttribute |
A basic Attribute class that imposes a type constraint on a field. |
ClassUnityObjectAttribute |
Attribute to restrict to classes inherited from UnityEngine.Object for fields. |
ConstantMultilineAttribute |
Display multiple lines when the type of FlexibleString is Constant. |
ConstantRangeAttribute |
Limit the value range when FlexibleInt , FlexibleLong , FlexibleFloat type is Constant. |
DataLinkAttribute |
Attribute that makes DataSlot of normal field. |
EulerAnglesAttribute |
Attribute to edit Quaternion at Euler angles. |
FixedImmediateTransition |
Setting the StateLink is in a state of fixing an immediate transition flags.This specified separately that it also specify the immediate argument of Transition method with. |
FixedTransitionTiming |
Setting the StateLink is in a state of fixing an immediate transition flags.This specified separately that it also specify the transitionTiming argument of Transition method with. |
HideBehaviour |
The attributes you do not want to display to AddBehaviour menu. |
HideSlotFields |
Attribute to hide additional fields of DataSlot |
HideTypeAttribute |
Attributes to hide in the type selection popup |
RenamedFromAttribute |
The attribute that sets the rename. |
SlotTypeAttribute |
An attribute that specifies a connectable type such as ComponentParameterReference or FlexibleComponent. |
TagSelectorAttribute |
Display the tag selection popup when the type of FlexibleString is Constant. |
TypeFilterAttribute |
An attribute that limits the filters used in the type selection popup.Only specified filter can be used by attaching to the field of ClassTypeReference type. |