ObjectPool
Class in Arbor.ObjectPooling / Inherits from: object
Description
ObjectPool management class
Static Properties
| Property Name | Description |
|---|---|
| advancedFrameRate | Advanced Pooling processing frame rate |
| advancedRatePerFrame | Advanced Pooling processing frame rate (multiplication factor relative to the screen refresh rate) |
| isReady | Returns whether Advanced pooling is completed. |
Static Methods
| Method Name | Description |
|---|---|
| AdvancedPool | Pool in advance. |
| Destroy | Destroy GameObject. |
| DestroyImmediate | Destroy GameObject immediately. |
| Instantiate | Instantiate an object. |
| IsAlive | Check if the Object is alive. |