CreateState
CreateState(int, bool, IList<Type>)
Description
Create state.
Parameters
| Parameter Name | Description |
|---|---|
| nodeID | Node ID |
| resident | Resident whether flags. |
| types | Type list of behaviors to add |
Returns
The created state. If the node ID is not unique, return null without creating it.
CreateState(int, bool)
Description
Create state.
Parameters
| Parameter Name | Description |
|---|---|
| nodeID | Node ID |
| resident | Resident whether flags. |
Returns
The created state. If the node ID is not unique, return null without creating it.
CreateState(bool)
Description
Create state.
Parameters
| Parameter Name | Description |
|---|---|
| resident | Resident whether flags. |
Returns
The created state.
CreateState(bool, IList<Type>)
Description
Create state.
Parameters
| Parameter Name | Description |
|---|---|
| resident | Resident whether flags. |
| types | Type list of behaviors to add |
Returns
The created state.
CreateState()
public State CreateState() ;
Description
Create state.
Returns
The created state.