FlexibleField

FlexibleField is useful for not only input slots but also constant values and parameters.

Example script

Create a TestFlexibleFieldBehaviour script file and write the following code.

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using UnityEngine;
using Arbor;

[AddComponentMenu("")]
public class TestFlexibleFieldBehaviour : StateBehaviour
{
	public FlexibleInt flexibleInt;

	public override void OnStateBegin()
	{
		Debug.Log("flexibleInt : " + flexibleInt.value);
	}
}

When this script is added to the state of ArborFSM, it becomes as follows.