MovingEntity
It is a component for predicting the destination considering the movement speed.
It is mainly referenced from Agent behavior control.
Please set the MovingEntity component according to various movement control components.
- MovingEntityCharacterController
A component that handles objects that are moved by the CharacterController. - MovingEntityNavMeshAgent
A component that handles objects that are moved by the NavMeshAgent. - MovingEntityRigidbody
A component that handles objects that are moved by the Rigidbody. - MovingEntityTransform
A component that handles objects that are moved by the Transform. - AgentController
A component for controlling agents (objects moved by NavMesh).
AgentController can also be referenced as a Moving Entity.