ActivateGameObject
It will switch the active GameObject.
Properties
Property Name | Description |
---|---|
Target | GameObject to switch the active. |
Begin Active | Active switching at the state start. |
End Active | Active switching at the state end. |
It will switch the active GameObject.
Property Name | Description |
---|---|
Target | GameObject to switch the active. |
Begin Active | Active switching at the state start. |
End Active | Active switching at the state end. |