Color.Add |
Add Color. |
Color.Compose |
Compose Color. |
Color.ComposeHSV |
Compose Color from HSV. |
Color.Decompose |
Decompose Color. |
Color.DecomposeHSV |
Decompose Color into HSV. |
Color.Div |
Divide Color by float. |
Color.Equals |
Returns true if two colors are approximately equal. |
Color.Gamma |
Output the gamma of Color. |
Color.GetA |
Output the A component of Color. |
Color.GetB |
Output the B component of Color. |
Color.GetG |
Output the G component of Color. |
Color.GetIndexer |
Output the components of Color using an indexer. |
Color.GetR |
Output the R component of Color. |
Color.Grayscale |
Output the grayscale of Color. |
Color.Lerp |
Linear interpolation is performed between the colors of From and To with the interpolation parameter T. |
Color.LerpUnclamped |
Linear interpolation is performed between the colors of From and To with the interpolation parameter T. |
Color.Linear |
Output the linear color of Color. |
Color.MaxColorComponent |
Outputs the value of the maximum component of Color. |
Color.Mul |
Multiply Color by float. |
Color.NotEquals |
Returns true if two Color are not approximately equal. |
Color.Scale |
Multiplies two Color component-wise. |
Color.SetA |
Sets the A component of Color. |
Color.SetB |
Sets the B component of Color. |
Color.SetG |
Sets the G component of Color. |
Color.SetIndexer |
Sets the components of Color using an indexer. |
Color.SetR |
Sets the R component of Color. |
Color.Sub |
Subtract Color. |
Color.ToString |
Returns a formatted string of Color. |
Color.ToVector4 |
Color is converted to Vector4. |