SubBehaviourTreeReference
Play external BehaviourTree as a child graph.
Properties
Property Name | Description |
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External BT | Reference external FSM |
Use Directly In Scene | A flag that directly uses BehaviourTree in the scene. When this flag is set to true, the BehaviourTree specified by ExternalBT is used as a child BehaviourTree unless it is in the scene and playing. If false, use Instantiate as a child object. |
Use Pool | Flag to instantiate using ObjectPool. |
Argument List | Arguments of the graph
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