Rotate the Agent in the direction of Target.
Properties
Property Name |
Description |
Agent Controller |
AgentController you want to control. |
Finish Flags |
Finish flag- On Done
- Finish the action when the Agent completes the move.
- On Cant Move
- Finish the action when the Agent cannot move.
- Return Success On Cant Move
- Returns the action as successful when the Agent could not be moved. If this flag is not set, it will be returned as a failure.
|
Stop On End |
Whether to stop at the end of the action |
Clear Velocity On Stop |
Whether to clear velocity when stopped. |
Update Type |
Agent update type.- Time
- Update by time designation.
- Done
- Update when done。
- Start Only
- Update only at start
- Always
- Always updated
|
Time Type |
Interval time type.- Normal
- Use time of current frame considering timeScale.
- Unscaled
- Use time of current frame without considering timeScale.
- Realtime
- Use realtime.
- Fixed Time
- Use the latest FixedUpdate start time considering the timeScale.
- Fixed Unscaled Time
- Use the latest FixedUpdate start time without considering timeScale.
|
Interval |
Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done) The interval after arrival for AgentUpdateType.Done. |
Angular Speed |
Speed of rotation |
Target Transform |
Target Transform |