| RectTransform.AnchoredPosition | The position of the pivot of this RectTransform relative to the anchor reference point. | 
| RectTransform.AnchoredPosition3D | The 3D position of the pivot of this RectTransform relative to the anchor reference point. | 
| RectTransform.AnchorMax | The normalized position in the parent RectTransform that the upper right corner is anchored to. | 
| RectTransform.AnchorMin | The normalized position in the parent RectTransform that the lower left corner is anchored to. | 
| RectTransform.Get | Gets the RectTransform attached to GameObject. | 
| RectTransform.OffsetMax | The offset of the upper right corner of the rectangle relative to the upper right anchor. | 
| RectTransform.OffsetMin | The offset of the lower left corner of the rectangle relative to the lower left anchor. | 
| RectTransform.Pivot | The normalized position in this RectTransform that it rotates around. | 
| RectTransform.Rect | The calculated rectangle in the local space of the Transform. | 
| RectTransform.SizeDelta | The size of this RectTransform relative to the distances between the anchors. |