| Color.Add | Add Color. | 
| Color.Compose | Compose Color. | 
| Color.ComposeHSV | Compose Color from HSV. | 
| Color.Decompose | Decompose Color. | 
| Color.DecomposeHSV | Decompose Color into HSV. | 
| Color.Div | Divide Color by float. | 
| Color.Equals | Returns true if two colors are approximately equal. | 
| Color.Gamma | Output the gamma of Color. | 
| Color.GetA | Output the A component of Color. | 
| Color.GetB | Output the B component of Color. | 
| Color.GetG | Output the G component of Color. | 
| Color.GetIndexer | Output the components of Color using an indexer. | 
| Color.GetR | Output the R component of Color. | 
| Color.Grayscale | Output the grayscale of Color. | 
| Color.Lerp | Linear interpolation is performed between the colors of From and To with the interpolation parameter T. | 
| Color.LerpUnclamped | Linear interpolation is performed between the colors of From and To with the interpolation parameter T. | 
| Color.Linear | Output the linear color of Color. | 
| Color.MaxColorComponent | Outputs the value of the maximum component of Color. | 
| Color.Mul | Multiply Color by float. | 
| Color.NotEquals | Returns true if two Color are not approximately equal. | 
| Color.Scale | Multiplies two Color component-wise. | 
| Color.SetA | Sets the A component of Color. | 
| Color.SetB | Sets the B component of Color. | 
| Color.SetG | Sets the G component of Color. | 
| Color.SetIndexer | Sets the components of Color using an indexer. | 
| Color.SetR | Sets the R component of Color. | 
| Color.Sub | Subtract Color. | 
| Color.ToString | Returns a formatted string of Color. | 
| Color.ToVector4 | Color is converted to Vector4. |