DistanceTransition
It will transition the state by the distance between the target of GameObject.

Properties
| Property Name | Description | 
|---|---|
| Transform | Transform to compare from. | 
| Target | Transform to be compared. | 
| Distance | The distance between the Target. | 
| Near State | Transition destination state if it is closer than the Distance. Transition Method : OnStateUpdate | 
| Far State | Transition destination state if it is farther away than the Distance. Transition Method : OnStateUpdate |