InstantiateGameObject
GameObject the searches in the tag and then stored in the parameter.

Properties
| Property Name | Description | 
|---|---|
| Prefab | The Instantiated GameObject. | 
| Parent | Transform that specified in the parent. | 
| Posture Type | Posture type 
 | 
| Init Transform | Transform that you specify for the initial time. Used when Posture Type is Transform | 
| Init Position | The position specified at the beginning. Used when Posture Type is Directly. | 
| Init Rotation | The rotation specified at the initial stage. Used when Posture Type is Directly. | 
| Init Space | The space specified at the beginning. Used when Posture Type is Directly. | 
| Use Pool | Flag to instantiate using ObjectPool. | 
| Life Time Flags | ObjectPool lifetime flag 
 | 
| Life Duration | ObjectPool lifetime | 
| Parameter | Storage destination parameters | 
| Output | Output to the calculator node. |