| Random.Bool | Outputs a random bool value. | 
| Random.InsideUnitCircle | Output a random point inside the unit circle. | 
| Random.InsideUnitSphere | Output a random point inside the unit sphere. | 
| Random.OnUnitSphere | Output a random point on the unit sphere. | 
| Random.RangeColor | Output the color of random time in Gradient. | 
| Random.RangeColorSimple | Outputs a random color between two colors. | 
| Random.RangeFloat | Outputs a random float value between two values. | 
| Random.RangeInt | Outputs a random int value between two values. | 
| Random.RangeQuaternion | Outputs a random Quaternion value between two values. | 
| Random.RangeVector2 | Outputs a random Vector2 value between two values. | 
| Random.RangeVector3 | Outputs a random Vector3 value between two values. | 
| Random.Rotation | Outputs a random rotation. | 
| Random.RotationUniform | Outputs a random rotation with uniform distribution. | 
| Random.SelectComponent | Output component selected randomly from the list. | 
| Random.SelectGameObject | Output GameObject selected randomly from the list. | 
| Random.SelectString | Output string selected randomly from the list. | 
| Random.Value | Outputs a random float value. |