InstantiateGameObject
GameObject the searches in the tag and then stored in the parameter.

Properties
| Property Name | Description |
|---|---|
| Prefab | The Instantiated GameObject. |
| Parent | Transform that specified in the parent. |
| Posture Type | Posture type
|
| Init Transform | Transform that you specify for the initial time. Used when Posture Type is Transform |
| Init Position | The position specified at the beginning. Used when Posture Type is Directly. |
| Init Rotation | The rotation specified at the initial stage. Used when Posture Type is Directly. |
| Init Space | The space specified at the beginning. Used when Posture Type is Directly. |
| Use Pool | Flag to instantiate using ObjectPool. |
| Life Time Flags | ObjectPool lifetime flag
|
| Life Duration | ObjectPool lifetime |
| Parameter | Storage destination parameters |
| Output | Output to the calculator node. |