| OnCollisionEnter2DDestroy |
When OnCollisionEnter2D is called, it will destroy an opponent GameObject. |
| OnCollisionEnter2DStore |
When OnCollisionEnter2D is called, it will store an opponent GameObject to the parameter. |
| OnCollisionExit2DDestroy |
When OnCollisionExit2D is called, it will destroy an opponent GameObject. |
| OnCollisionExit2DStore |
When OnCollisionExit2D is called, it will store an opponent GameObject to the parameter. |
| OnTriggerEnter2DDestroy |
When OnTriggerEnter2D is called, it will destroy an opponent GameObject. |
| OnTriggerEnter2DStore |
When OnTriggerEnter2D is called, it will store an opponent GameObject to the parameter. |
| OnTriggerExit2DDestroy |
When OnTriggerExit2D is called, it will destroy an opponent GameObject. |
| OnTriggerExit2DStore |
When OnTriggerExit2D is called, it will store an opponent GameObject to the parameter. |