Transition
| Class Name | Description | 
|---|---|
| AnimatorStateTransition | Transit by referring to the state of Animator. | 
| BackToStartState | Back to the start state. | 
| CalculatorTransition | It will transition by the calculation result | 
| DistanceTransition | It will transition the state by the distance between the target of GameObject. | 
| ExistsGameObjectTransition | GameObject is I will transition on whether exists. | 
| GoToTransition | It will transition to force the state. | 
| OnGraphStopTransition | Transition when graph stops. If you want to perform termination processing, add it to the resident state and perform termination processing at the transition destination. | 
| ParameterTransition | It determines the value of Parameter and makes a transition. | 
| RandomTransition | Transit randomly. | 
| TimeTransition | It will transition the state after the lapse of time. | 
| TriggerTransition | It will transition the state when the trigger has been sent. | 
Collision
| Class Name | Description | 
|---|---|
| OnCollisionEnterTransition | It will transition the state when the OnCollisionEnter is called. | 
| OnCollisionExitTransition | It will transition the state when the OnCollisionExit is called. | 
| OnCollisionStayTransition | It will transition the state when the OnCollisionStay is called. | 
| OnControllerColliderHitTransition | It will transition the state when the OnControllerColliderHit is called. | 
| OnTriggerEnterTransition | It will transition the state when the OnTriggerEnter is called. | 
| OnTriggerExitTransition | It will transition the state when the OnTriggerExit is called. | 
| OnTriggerStayTransition | It will transition the state when the OnTriggerStay is called. | 
Collision2D
| Class Name | Description | 
|---|---|
| OnCollisionEnter2DTransition | It will transition the state when the OnCollisionEnter2D is called. | 
| OnCollisionExit2DTransition | It will transition the state when the OnCollisionExit2D is called. | 
| OnCollisionStay2DTransition | It will transition the state when the OnCollisionStay2D is called. | 
| OnTriggerEnter2DTransition | It will transition the state when the OnTriggerEnter2D is called. | 
| OnTriggerExit2DTransition | It will transition the state when the OnTriggerExit2D is called. | 
| OnTriggerStay2DTransition | It will transition the state when the OnTriggerStay2D is called. | 
EventSystems
| Class Name | Description | 
|---|---|
| OnPointerClickTransition | It will transition the state when the OnPointerClick is called. | 
| OnPointerDownTransition | It will transition the state when the OnPointerDown is called. | 
| OnPointerEnterTransition | It will transition the state when the OnPointerEnter is called. | 
| OnPointerExitTransition | It will transition the state when the OnPointerExit is called. | 
| OnPointerUpTransition | It will transition the state when the OnPointerUp is called. | 
Input
| Class Name | Description | 
|---|---|
| AnyKeyDownTransition | It will transition the state when any key is pressed. | 
| AnyKeyTransition | It will transition the state on whether any key is pressed. | 
| ButtonDownTransition | It will transition the state when the button is pressed. | 
| ButtonTransition | It will transition the state on whether Button is pressed. | 
| ButtonUpTransition | It will transition the state when the button is released. | 
| KeyDownTransition | It will transition the state when a key is pressed. | 
| KeyTransition | It will transition the state on whether is Key pressed. | 
| KeyUpTransition | It will transition the state on whether is Key released. | 
| MouseButtonDownTransition | It will transition the state when the mouse button is pressed. | 
| MouseButtonTransition | It will transition the state on whether the mouse button is pressed. | 
| MouseButtonUpTransition | It will transition the state when the mouse button is released. | 
| OnMouseDownTransition | It will transition the state when the OnMouseDown is called. | 
| OnMouseDragTransition | It will transition the state when the OnMouseDrag is called. | 
| OnMouseEnterTransition | It will transition the state when the OnMouseEnter is called. | 
| OnMouseExitTransition | It will transition the state when the OnMouseExit is called. | 
| OnMouseOverTransition | It will transition the state when the OnMouseOver is called. | 
| OnMouseUpAsButtonTransition | It will transition the state when the OnMouseUpAdButton is called. | 
| OnMouseUpTransition | It will transition the state when the OnMouseUp is called. | 
Physics
| Class Name | Description | 
|---|---|
| RaycastTransition | It will transition by Ray cast. | 
Physics2D
| Class Name | Description | 
|---|---|
| Raycast2DTransition | It will transition by 2D of Ray cast. | 
UI
| Class Name | Description | 
|---|---|
| UIButtonTransition | Click the button to make a transition. | 
| UISliderTransition | It will transition by the value of the slider. | 
| UIToggleTransition | It will transition by the toggle. |