AgentPursuit
Move the Agent to track the Target's movement velocity.

Properties
| Property Name | Description |
|---|---|
| Agent Controller | AgentController you want to control. |
| Finish Flags | Finish flag
|
| Stop On End | Whether to stop at the end of the action |
| Clear Velocity On Stop | Whether to clear velocity when stopped. |
| Update Type | Agent update type.
|
| Time Type | Interval time type.
|
| Interval | Interval (seconds) before moving destination is changed. (Used only when UpdateType is Time, Done) The interval after arrival for AgentUpdateType.Done. |
| Speed | Speed to move |
| Target | Target Transform |
| Facing Angle | Angle to judge whether they are facing each other When Target faces the Agent side and faces, move directly toward Target |
| Offset | Target's offset in the local coordinate system |
| Stopping Distance | Distance to stop |