SetHierarchyIfConstantNull

SetHierarchyIfConstantNull(FlexibleHierarchyType)

public bool SetHierarchyIfConstantNull(FlexibleHierarchyType hierarchyType) ;

Description

Change to FlexibleSceneObjectType.Hierarchy if FlexibleSceneObjectType.Constant and the referencing object is null.

Parameters

Parameter Name Description
hierarchyType FlexibleHierarchyType to set

Returns

Return true if changed.