TryGetComponent
TryGetComponent<T>(GameObject, out T)
public static bool TryGetComponent<T>(this GameObject gameObject, out T outComponent) ;
Description
Gets the component if it exists.
Type Parameters
| Type Parameter Name | Description | Type Constraints | 
|---|---|---|
| T | Component type | 
Parameters
| Parameter Name | Description | 
|---|---|
| gameObject | GameObject | 
| outComponent | Output arguments of the found component | 
Returns
Returns true if the component is found.
TryGetComponent<T>(Component, out T)
public static bool TryGetComponent<T>(this Component component, out T outComponent) ;
Description
Gets the component if it exists.
Type Parameters
| Type Parameter Name | Description | Type Constraints | 
|---|---|---|
| T | Component type | 
Parameters
| Parameter Name | Description | 
|---|---|
| component | Component | 
| outComponent | Output arguments of the found component | 
Returns
Returns true if the component is found.