DistanceTransition
It will transition the state by the distance between the target of GameObject.

Properties
| Property Name | Description |
|---|---|
| Transform | Transform to compare from. |
| Target | Transform to be compared. |
| Distance | The distance between the Target. |
| Near State | Transition destination state if it is closer than the Distance. Transition Method : OnStateUpdate |
| Far State | Transition destination state if it is farther away than the Distance. Transition Method : OnStateUpdate |