Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Agent
AgentEscape
AgentFollow
AgentPatrol
AgentStop
Property
Animator
Audio
Collision
Collision2D
GameObject
Parameter
Physics
Physics2D
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Calculator Reference
Arbor Reference
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Behaviour Reference
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AgentStop
AgentStop
¶
Stop the Agent
Property
¶
Agent Controller
AgentController you want to control.
If not specified, ArborFSM is assigned to the AgentController in the GameObject.