LookAtGameObject

We will watch the specified Transform.

LookAtGameObject

Properties

Property Name Description
Transform The gaze to Transform.
Target Gaze destination of Transform.
Use Position X Whether to use the X position of the target Transform.
Use Position Y Whether to use the Y position of the target Transform.
Use Position Z Whether to use the Z position of the target Transform.
Apply Late Update Whether to apply at the time of the LateUpdate.