| Random.Bool | 
Outputs a random bool value. | 
| Random.InsideUnitCircle | 
Output a random point inside the unit circle. | 
| Random.InsideUnitSphere | 
Output a random point inside the unit sphere. | 
| Random.OnUnitSphere | 
Output a random point on the unit sphere. | 
| Random.RangeColor | 
Output the color of random time in Gradient. | 
| Random.RangeColorSimple | 
Outputs a random color between two colors. | 
| Random.RangeFloat | 
Outputs a random float value between two values. | 
| Random.RangeInt | 
Outputs a random int value between two values. | 
| Random.RangeQuaternion | 
Outputs a random Quaternion value between two values. | 
| Random.RangeVector2 | 
Outputs a random Vector2 value between two values. | 
| Random.RangeVector3 | 
Outputs a random Vector3 value between two values. | 
| Random.Rotation | 
Outputs a random rotation. | 
| Random.RotationUniform | 
Outputs a random rotation with uniform distribution. | 
| Random.SelectComponent | 
Output component selected randomly from the list. | 
| Random.SelectGameObject | 
Output GameObject selected randomly from the list. | 
| Random.SelectString | 
Output string selected randomly from the list. | 
| Random.Value | 
Outputs a random float value. |