| Color.Add | 
Add Color. | 
| Color.Compose | 
Compose Color. | 
| Color.ComposeHSV | 
Compose Color from HSV. | 
| Color.Decompose | 
Decompose Color. | 
| Color.DecomposeHSV | 
Decompose Color into HSV. | 
| Color.Div | 
Divide Color by float. | 
| Color.Equals | 
Returns true if two colors are approximately equal. | 
| Color.Gamma | 
Output the gamma of Color. | 
| Color.GetA | 
Output the A component of Color. | 
| Color.GetB | 
Output the B component of Color. | 
| Color.GetG | 
Output the G component of Color. | 
| Color.GetIndexer | 
Output the components of Color using an indexer. | 
| Color.GetR | 
Output the R component of Color. | 
| Color.Grayscale | 
Output the grayscale of Color. | 
| Color.Lerp | 
Linear interpolation is performed between the colors of From and To with the interpolation parameter T. | 
| Color.LerpUnclamped | 
Linear interpolation is performed between the colors of From and To with the interpolation parameter T. | 
| Color.Linear | 
Output the linear color of Color. | 
| Color.MaxColorComponent | 
Outputs the value of the maximum component of Color. | 
| Color.Mul | 
Multiply Color by float. | 
| Color.NotEquals | 
Returns true if two Color are not approximately equal. | 
| Color.Scale | 
Multiplies two Color component-wise. | 
| Color.SetA | 
Sets the A component of Color. | 
| Color.SetB | 
Sets the B component of Color. | 
| Color.SetG | 
Sets the G component of Color. | 
| Color.SetIndexer | 
Sets the components of Color using an indexer. | 
| Color.SetR | 
Sets the R component of Color. | 
| Color.Sub | 
Subtract Color. | 
| Color.ToString | 
Returns a formatted string of Color. | 
| Color.ToVector4 | 
Color is converted to Vector4. |