| Quaternion.Angle | 
Calculate the angle between two Quaternions. | 
| Quaternion.AngleAxis | 
Create a Quaternion that rotates Angle degrees around Axis. | 
| Quaternion.Compose | 
Compose Quaternion. | 
| Quaternion.Decompose | 
Decompose Quaternion. | 
| Quaternion.Dot | 
Calculates the dot product of two Quaternion. | 
| Quaternion.Equals | 
Returns true if two quaternions are approximately equal. | 
| Quaternion.Euler | 
Calculate the Quaternion value from Euler angle. | 
| Quaternion.EulerAngles | 
Calculate the Euler angle value from Quaternion. | 
| Quaternion.FromToRotation | 
Creates a rotation which rotates from FromDirection to ToDirection. | 
| Quaternion.GetIndexer | 
Output the components of Quaternion using an indexer. | 
| Quaternion.GetW | 
Output the W component of Quaternion. | 
| Quaternion.GetX | 
Output the X component of Quaternion. | 
| Quaternion.GetY | 
Output the Y component of Quaternion. | 
| Quaternion.GetZ | 
Output the Z component of Quaternion. | 
| Quaternion.Inverse | 
Calculates the reverse Quaternion. | 
| Quaternion.Lerp | 
Linearly interpolate Quaternion between From and To. | 
| Quaternion.LerpUnclamped | 
Linearly interpolate Quaternion between From and To. | 
| Quaternion.LookRotation | 
Create a Quaternion to Forward. | 
| Quaternion.Mul | 
Multiply by Quaternion. | 
| Quaternion.MulVector3 | 
Multiply Vector3 by Quaternion. | 
| Quaternion.Normalize | 
Returns the normalized quaternion. | 
| Quaternion.NotEquals | 
Returns true if two quaternions are not approximately equal. | 
| Quaternion.RotateTowards | 
Calculates the Quaternion to To from From. | 
| Quaternion.SetIndexer | 
Sets the components of Quaternion using an indexer. | 
| Quaternion.SetW | 
Sets the W component of Quaternion. | 
| Quaternion.SetX | 
Sets the X component of Quaternion. | 
| Quaternion.SetY | 
Sets the Y component of Quaternion. | 
| Quaternion.SetZ | 
Sets the Z component of Quaternion. | 
| Quaternion.Slerp | 
Spherical linear interpolation of Quaternion between From and To. | 
| Quaternion.SlerpUnclamped | 
Spherical linear interpolation of Quaternion between From and To. | 
| Quaternion.ToAngleAxis | 
Convert Quaternion to rotation axis and angle. | 
| Quaternion.ToString | 
Returns a formatted string of Quaternion. |