Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Agent
Animator
Audio
Collision
Collision2D
GameObject
Parameter
Physics
Physics2D
Renderer
Scene
Transition
AnimatorStateTransition
BackToStartState
CalculatorTransition
DistanceTransition
ExistsGameObjectTransition
GoToTransition
ParameterTransition
RandomTransition
TimeTransition
TriggerTransition
Collision
OnCollisionEnterTransition
OnCollisionExitTransition
OnCollisionStayTransition
OnControllerColliderHitTransition
OnTriggerEnterTransition
OnTriggerExitTransition
OnTriggerStayTransition
Collision2D
EventSystems
Input
Physics
Physics2D
UI
Trigger
Tween
UI
Calculator Reference
Arbor Reference
Docs
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Behaviour Reference
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OnTriggerStayTransition
OnTriggerStayTransition
¶
It will transition the state when the OnTriggerStay is called.
Property
¶
Is Check Tag
Whether to check the tag.
Tag
Tag to be checked.
Collider
Collider output.
Next State
Transition destination state.