Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Agent
Animator
Audio
Collision
Collision2D
GameObject
Parameter
Physics
Physics2D
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Transition
AnimatorStateTransition
BackToStartState
Property
CalculatorTransition
DistanceTransition
ExistsGameObjectTransition
GoToTransition
ParameterTransition
RandomTransition
TimeTransition
TriggerTransition
Collision
Collision2D
EventSystems
Input
Physics
Physics2D
UI
Trigger
Tween
UI
Calculator Reference
Arbor Reference
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Behaviour Reference
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BackToStartState
BackToStartState
¶
Back to the start state.
Property
¶
Immediate
Whether or not to transition immediately. If false I will transition to the end of the current frame (when LateUpdate).