Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Agent
Animator
Audio
Collision
Collision2D
GameObject
Parameter
Physics
Physics2D
Renderer
Scene
Transition
AnimatorStateTransition
BackToStartState
CalculatorTransition
DistanceTransition
ExistsGameObjectTransition
GoToTransition
Property
ParameterTransition
RandomTransition
TimeTransition
TriggerTransition
Collision
Collision2D
EventSystems
Input
Physics
Physics2D
UI
Trigger
Tween
UI
Calculator Reference
Arbor Reference
Docs
»
Behaviour Reference
»
GoToTransition
GoToTransition
¶
It will transition to force the state.
Property
¶
Next State
Transition destination state.