Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Agent
Animator
Audio
Collision
Collision2D
GameObject
Parameter
Physics
Physics2D
Renderer
Scene
Transition
AnimatorStateTransition
BackToStartState
CalculatorTransition
DistanceTransition
ExistsGameObjectTransition
GoToTransition
ParameterTransition
RandomTransition
TimeTransition
TriggerTransition
Collision
Collision2D
OnCollisionEnter2DTransition
OnCollisionExit2DTransition
OnCollisionStay2DTransition
OnTriggerEnter2DTransition
OnTriggerExit2DTransition
OnTriggerStay2DTransition
EventSystems
Input
Physics
Physics2D
UI
Trigger
Tween
UI
Calculator Reference
Arbor Reference
Docs
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Behaviour Reference
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OnCollisionStay2DTransition
OnCollisionStay2DTransition
¶
It will transition the state when the OnCollisionStay2D is called.
Property
¶
Is Check Tag
Whether to check the tag.
Tag
Tag to be checked.
Collision 2D
Collision2D output.
Next State
Transition destination state.