Cooldown

Reactivate again after the specified time has elapsed from the timing when Cooldown is exited from the added node.

Cooldown

Properties

Property NameDescription
Abort Flags Abort Flags.
Self
Abort self, and any sub-trees running under this node.
Lower Priority
Abort any nodes with lower priority than this node.
Time Type Type of time.
Normal
Use time of current frame considering timeScale.
Unscaled
Use time of current frame without considering timeScale.
Realtime
Use realtime.
Seconds Cool down seconds