ComponentUtility
Class in Arbor / Inherits from: object
Description
Component utility class for Editor
Static Fields
| Field Name | Description | 
|---|---|
| editorProcessor | Component processor in Editor | 
| useEditorProcessor | Flag using editorProcessor. | 
Static Methods
| Method Name | Description | 
|---|---|
| AddComponent | Add component. | 
| DelayCall | Delay call. Delayed only in Editor. | 
| DelayDestroy | Delay Destroy. Delayed only in Editor. | 
| Destroy | Destroy object. | 
| InstantiatePrefab | Instantiate a prefab. | 
| IsValidObject | Check if Object is valid. | 
| MoveBehaviour | Move behavior to node. Valid only in Editor. | 
| MoveParameterContainer | Move the parameter container in the graph. Valid only in Editor. | 
| MoveVariable | Move variable to parameter. Valid only in Editor. | 
| MoveVariableList | Move variableList to parameter. Valid only in Editor. | 
| RecordObject | Record object. Valid only in Editor. | 
| RecordObjects | Records object. Valid only in Editor. | 
| RefreshNodeGraph | Refresh NodeGraph. Valid only in Editor. | 
| RegisterCompleteObjectUndo | Register Object in Undo. Valid only in Editor. | 
| SetDirty | Marks an Object as dirty. Valid only in Editor. | 
Delegates
| Type Name | Description | 
|---|---|
| DelayCallBack | Delegate of delayed invoked method |