ObjectPool
Class in Arbor.ObjectPooling / Inherits from: object
Description
ObjectPool management class
Static Properties
| Property Name | Description | 
|---|---|
| advancedFrameRate | Advanced Pooling processing frame rate | 
| advancedRatePerFrame | Advanced Pooling processing frame rate (multiplication factor relative to the screen refresh rate) | 
| isReady | Returns whether Advanced pooling is completed. | 
Static Methods
| Method Name | Description | 
|---|---|
| AdvancedPool | Pool in advance. | 
| Destroy | Destroy GameObject. | 
| DestroyImmediate | Destroy GameObject immediately. | 
| Instantiate | Instantiate an object. | 
| IsAlive | Check if the Object is alive. |