Interpose
Interpose(float, MovingEntity, MovingEntity, float)
public bool Interpose(float speed, MovingEntity targetA, MovingEntity targetB, float stoppingDistance) ;
Description
Move the Agent closer to between the two Targets.
Parameters
| Parameter Name | Description | 
|---|---|
| speed | Speed to move | 
| targetA | The first Moving Entity of the object you want to approach | 
| targetB | The second Moving Entity of the object you want to approach | 
| stoppingDistance | Stopping distance | 
Returns
Returns true if the destination setting is successful. Otherwise false.