MovingEntity
It is a component for predicting the destination considering the movement speed.
It is mainly referenced from Agent behavior control.
Please set the MovingEntity component according to various movement control components.
- MovingEntityCharacterController
 A component that handles objects that are moved by the CharacterController.
- MovingEntityNavMeshAgent
 A component that handles objects that are moved by the NavMeshAgent.
- MovingEntityRigidbody
 A component that handles objects that are moved by the Rigidbody.
- MovingEntityTransform
 A component that handles objects that are moved by the Transform.
- AgentController
 A component for controlling agents (objects moved by NavMesh).
 AgentController can also be referenced as a Moving Entity.