How to use Behaviour Tree
Here, we will explain in detail how to use the behaviour tree.
- Adding BehaviourTree component
 Describes how to add BehaviourTree components to GameObject.
- Open BehaviourTree Graph
 Describes how to open the BehaviourTree graph in the Arbor Editor window for editing.
- Node
 Describes how to edit the nodes of the BehaviourTree graph.