Create a subgraph
When using a subgraph, please create a state or action with the behavior script below.
SubStateMachine
![](images/SubStateMachine.png)
Have the child state machine and execute when the node becomes active.
SubStateMachineReference
![](images/SubStateMachineReference.png)
Execute an external state machine such as prefab as a child state machine.
- ArborReference : SubStateMachineReference(StateBehaviour)
- ArborReference : SubStateMachineReference(ActionBehaviour)
SubBehaviourTree
![](images/SubBehaviourTree.png)
Have a child a behaviour tree and execute it when the node becomes active.
- ArborReference : SubBehaviourTree(StateBehaviour)
- ArborReference : SubBehaviourTree(ActionBehaviour)
SubBehaviourTreeReference
![](images/SubBehaviourTreeReference.png)
Execute an external behaviour tree such as prefab as a child behaviour tree.