Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Float
Int
Mathf
Quaternion
RaycastHit
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody.AngularDrag
Rigidbody.AngularVelocity
Rigidbody.CenterOfMass
Rigidbody.ClosestPointOnBounds
Rigidbody.Drag
Rigidbody.Get
Rigidbody.GetPointVelocity
Property
Rigidbody.GetRelativePointVelocity
Rigidbody.InertiaTensor
Rigidbody.InertiaTensorRotation
Rigidbody.Mass
Rigidbody.MaxAngularVelocity
Rigidbody.Position
Rigidbody.Rotation
Rigidbody.SolverIterationCount
Rigidbody.Velocity
Rigidbody.WorldCenterOfMass
Rigidbody2D
Transform
Vector2
Vector3
Arbor Reference
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Rigidbody.GetPointVelocity
Rigidbody.GetPointVelocity
¶
The velocity of the rigidbody at the point worldPoint in global space.
Property
¶
Rigidbody
Rigidbody
World Point
the point worldPoint in global space.
Result
Output result