Arbor Reference
2.2.0
Component Reference
Behaviour Reference
Calculator Reference
Bool
Bounds
Collider
Collider2D
Collision
Collision2D
Component
Float
Int
Mathf
Quaternion
RaycastHit
RaycastHit.BarycentricCoordinate
RaycastHit.Collider
RaycastHit.Distance
RaycastHit.LightmapCoord
RaycastHit.Normal
RaycastHit.Point
RaycastHit.Rigidbody
RaycastHit.TextureCoord
RaycastHit.TextureCoord2
RaycastHit.Transform
Property
RaycastHit.TriangleIndex
RaycastHit2D
Rect
RectTransform
Rigidbody
Rigidbody2D
Transform
Vector2
Vector3
Arbor Reference
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RaycastHit.Transform
RaycastHit.Transform
¶
The Transform of the rigidbody or collider that was hit.
Property
¶
Raycast Hit
RaycastHit
Transform
Output the hitting Transform